CPU usagePost Date: 2016-10-19 |
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
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Topic: CPU usage Posted: 19 Oct 2016 at 7:28am |
Playing BF1 last night on my new Velox. Noted in game it is using 92-99% of CPU about 50% RAM.
Is it normal for a game to push the CPU to 99%? |
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DST4ME
DS ELITE Joined: 14 Apr 2008 Online Status: Offline Posts: 36758 |
Quote Reply Posted: 19 Oct 2016 at 8:10am |
Depends but some games do ya, no big deal.
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bprat22
DS ELITE DigitalStorm East -- (Unofficially!) Joined: 08 Jun 2011 Online Status: Offline Posts: 20391 |
Quote Reply Posted: 19 Oct 2016 at 8:21am |
Isn't BF 1 still in Beta ? If so, that might change as it gets optimized. Either way, if the game runs fine, then you're just using what you have.
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 19 Oct 2016 at 9:47am |
Official release in Friday. Nerds who paid more got to start last night. BF4 on my old computer used about 50% cpu but most of my memory. Its the other way around now, just thought that seemed maybe abnormal. But it runs great. |
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DST4ME
DS ELITE Joined: 14 Apr 2008 Online Status: Offline Posts: 36758 |
Quote Reply Posted: 19 Oct 2016 at 10:00am |
bp is correct apps in beta could use more cpu and that can change when the full version comes out.
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bprat22
DS ELITE DigitalStorm East -- (Unofficially!) Joined: 08 Jun 2011 Online Status: Offline Posts: 20391 |
Quote Reply Posted: 19 Oct 2016 at 10:04am |
Yeah, this is a good example of trying to determine bottleneck by comparing cpu and gpu usage. While you didn't mention bottle-necking or gpu usage, its probably lower and some would call it proof of bottleneck. While that is technically true, its more how a program has been written. If the game runs great, then its all good.
How do you like BF 1? |
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 19 Oct 2016 at 10:34am |
BF1 is very good. It has a different feel which is hard to describe. The maps are great. The weapons just feel different. Probably because they are. It feels like you are using old weapons with all of their deficiencies. And all the weapons are significantly different.
In BF4, every gun was lethal at nearly any range. It really doesn't matter which gun you use. With all the customization you could snipe with a shot gun. Now I haven't opened everything up by any means but so far the weapons really change how you have to play the game. Hope they don't mess that up. |
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bprat22
DS ELITE DigitalStorm East -- (Unofficially!) Joined: 08 Jun 2011 Online Status: Offline Posts: 20391 |
Quote Reply Posted: 19 Oct 2016 at 3:30pm |
Got it. Thanks. I have been considering it at some point.
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db188
DS Veteran Joined: 29 Jul 2014 Online Status: Offline Posts: 2115 |
Quote Reply Posted: 19 Oct 2016 at 8:41pm |
i don't know what hw you have inside your Velox or what res and settings you're trying to run that game at, but 99-100% cpu utilization i can guarantee your graphics are being bottlenecked.
some vids i've watched show 65%-92% across all I5 cores. the gpu, a GTX 960, was at max usage the entire time at 1080p Ultra settings. that's a pretty good target to shoot for with that level of hw. as for ram, i haven't seen it use more than 6.5-7 GB sub 4k resolutions. if your cpu usage is maxed out and your gpu usage isn't = gpu bottleneck. you can try to oc the cpu, and/or change settings/raise resolution to shift more to the gpu and off the cpu. however, like others have said you have to find the combo that works to your liking. i think once you raised the settings you'll see a marked difference in cpu>gpu performance. |
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 20 Oct 2016 at 10:31am |
I have the 6700K OC to 4.3. 1080 GPU The game setting at Ultra everything on 1440. 16 gigs of RAM with about 50% utilization. 90-99% cpu utilization in game. |
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DST4ME
DS ELITE Joined: 14 Apr 2008 Online Status: Offline Posts: 36758 |
Quote Reply Posted: 20 Oct 2016 at 11:00am |
I think in this case its the beta software otherwise what db says is correct.
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db188
DS Veteran Joined: 29 Jul 2014 Online Status: Offline Posts: 2115 |
Quote Reply Posted: 20 Oct 2016 at 2:26pm |
what do you have the resolution scale slider set at (default is 50%)?are you running it on DX12 or 11? also, can you give me your gpu usage as well?
Edited by db188 - 20 Oct 2016 at 3:06pm |
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Aventum 3
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 20 Oct 2016 at 5:58pm |
resolution scale slider is at 125%, on DX11. Not sure how to tell you the gpu usage.
There is a setting for GPU memory restriction. It is off. It states having it off could make the gpu "use more memory than it has" altering stability of the game. So why have it as an option? Its off and the game is stable, just uses a buttload of cpu. Edited by Doc - 20 Oct 2016 at 6:02pm |
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db188
DS Veteran Joined: 29 Jul 2014 Online Status: Offline Posts: 2115 |
Quote Reply Posted: 20 Oct 2016 at 8:33pm |
i thought the res scale slider only went to 100%, but at 100% you'd be dynamically upscaling to 5K res, so 125% is beyond that. no wonder you're having performance issues. keep the actual res at 1440p, but dial down the scaler to 50% and that should be true 1440p gaming.
do you have msi afterburner or another app that can put an overlay osd on your game screen while in game? i'd like to see your numbers as you play for: 1) FPS; 2) all CPU cores utilization; 3) GPU utilization; 4) ram utilization; 5) GPU core and memory speeds (in MHz) from watching other people play with similar hw at 1440p Ultra game settings, res scale at 50% i was seeing a steady 99% gpu (GTX 1080) utilization; some pretty good multi core consistency on an I7-6700K across all 8 cores (the virtual cores incl. w/HT) anywhere from the 60%-97% depending on the action/physics processing. FPS was really good too, above 60 FPS, at this res and settings on this hw. forgot to mention that the examples i was using were with DX11 performance. Nvidia doesn't seem to really benefit all that much from DX12. AMD cards get a significant boost in this game while running it under DX12, but not Nvidia. it's better to run it under DX11. my initial impressions are that the game is pretty well optimized at this stage. when i see a GTX 1080 getting 99% utilization and all cpu cores working just as hard as the next = no wasted hw. i'm sure there are optimizations (not to mention drivers) to be had in the future for even better performance, but you should have a very good experience with the hw you have once you get your settings dialed in. Edited by db188 - 20 Oct 2016 at 8:44pm |
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 21 Oct 2016 at 6:55am |
Oddly, last night the cpu usage was 50-65% ? I'll put the res scaler to 50% like you suggest. It was set on 125 by default. I didn't put it there unless the Geforce experience did that when I let it optimize settings.
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bprat22
DS ELITE DigitalStorm East -- (Unofficially!) Joined: 08 Jun 2011 Online Status: Offline Posts: 20391 |
Quote Reply Posted: 21 Oct 2016 at 7:32am |
If cpu usage dropped like that, it could be something else was running in the background.
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db188
DS Veteran Joined: 29 Jul 2014 Online Status: Offline Posts: 2115 |
Quote Reply Posted: 21 Oct 2016 at 12:22pm |
this is what i meant by "resolution scale". it only goes to 100%. i hope we're talking about the same thing.
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Aventum 3
I7-6700K Gigabyte G1 Z170X Gaming GT 16GB Corsair Dominator 3000MHz Corsair Hx1000i 1000W Samsung M.2 980 Pro 2TB;Samsung 850 EVO 1TB MSI RTX 3080 Ventus OC 10G LHR Gigabyte M28U 4K |
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Doc
Groupie Joined: 01 Jul 2008 Online Status: Offline Posts: 355 |
Quote Reply Posted: 21 Oct 2016 at 3:15pm |
Yes, that's weird. Mine goes much higher and is on 125 and can go higher. Just looked again to make sure I'm not crazy. My scale goes to 200. States <100 = faster, >100 = better quality. Looking at Geforce experience, the optimized setting it chooses is 125 on resolution scaling. So that is why it was set that way. Don't know why it chooses that setting. Edited by Doc - 21 Oct 2016 at 3:25pm |
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Meller
DS Veteran Joined: 20 Feb 2013 Online Status: Offline Posts: 1627 |
Quote Reply Posted: 29 Oct 2016 at 12:56pm |
Battlefield 1, even in it's completed released form is a high CPU usage game, a long with GPU. People across the board are reporting 70-99% cpu usage (depending on a few things). It's nothing really "new" just yet. The biggest thing is you gotta watch for stuttering and the falling below 60 FPS. That's when we need to start really looking into things.
On top of that you're playing at 1440 (if I saw it right while I was looking over it). People are reporting 70-99% while using anything from a 2500k all the way up to a 6700k while gaming at 1080p. Apparently as per a user on reddit: "erbazzone 7 days ago A little advice, close the rainy battlefield 1 window inside origin, the one that you use to launch the game, that one little bitch use a lot of cpu just to make some rain..." Some people are saying by closing that, they are regaining about 10% of their CPU resources. Apparently BF1 is cpu intensive game. It's really causing people's cpu's to be bottle necking the game. Hopefully they fix the optimization in it. |
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Ryzen 9 5950X Gigabyte X570 Aorus Xtreme 128GB DDR4 3600mhz EVGA RTX 3090 FTW3 Ultra Gaming Samsung 980 Pro 512GB m.2 Samsung 960 PRO 2TB m.2 x2 |
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rom44
Newbie Joined: 03 Oct 2016 Online Status: Offline Posts: 4 |
Quote Reply Posted: 31 Oct 2016 at 12:05am |
I totally agree with that. My friend was experiencing some serious CPU overheating playing that. By closing this window, he felt a slight change. |
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