64-bit premium vs ultimatePost Date: 2007-11-12 |
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sundowner
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Joined: 11 Sep 2007 Online Status: Offline Posts: 501 |
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Topic: 64-bit premium vs ultimatePosted: 12 Nov 2007 at 9:15pm |
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The differences between the two are just the extra things that ultimate OS has and premium doesn't? Or is there more to it? |
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skyR
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Joined: 08 Oct 2007 Online Status: Offline Posts: 2220 |
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Posted: 12 Nov 2007 at 9:19pm |
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Ultimate supports up to 128+ GB of memory and 2 physical processors while Premium supports 16GB of memory and one processor.
Edited by skyR - 12 Nov 2007 at 9:21pm |
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Bigdog
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Joined: 23 Nov 2007 Online Status: Offline Posts: 450 |
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Posted: 12 Nov 2007 at 9:25pm |
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128+GB of RAM? GEEZES, why would you need such a thing. maybe if your running a HUGE server? I dunno.
I am just curious, but is it possible that if you have a nice GPU and processor yet the game isn't maxed out, could 128GB of RAM max it out? could you over power one more then the other to make a difference?
Don't get me wrong, I know that would cost more to get 128GB of ram then to upgrade a computer. I am just curious.
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skyR
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Posted: 12 Nov 2007 at 9:42pm |
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No, you wouldn't be maxing out the game since your CPU and GPU would be a bottleneck.
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sundowner
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Joined: 11 Sep 2007 Online Status: Offline Posts: 501 |
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Posted: 12 Nov 2007 at 9:44pm |
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Don't only server motherboards have 2 CPU's?
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skyR
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Posted: 12 Nov 2007 at 9:55pm |
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AMD 1207FX are dual socket motherboards.
And Intel will be releasing a dual socket motherboard (Skulltrail) in 2008 as well. |
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sundowner
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Posted: 12 Nov 2007 at 9:57pm |
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The only game that I can think of that would be worth running dual CPU/GPU's is crysis. But damn that'd be a fast computer.
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MrNanite
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Joined: 20 Mar 2008 Online Status: Offline Posts: 507 |
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Posted: 20 Mar 2008 at 11:32am |
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yeah, but I just read something on the internet about skulltrail... it won't support triple SLI. Only Dual and 2x2 (7500 series GX2's). Really stinks if you ask me. Especially if you *really* want that triple SLI power |
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Tyler Lowe
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Posted: 20 Mar 2008 at 12:03pm |
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The game would have to be coded for 2 processors for it to realize any benefit from having two processors to begin with. Most games can't even make good use of two cores, let alone 8. I view the Skulltrail as more a curiosity and collector's item. 128GB of RAM does leave open some interesting virtual RAM drive possibilities though.
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MrNanite
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Posted: 20 Mar 2008 at 12:25pm |
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OMG! I remember back in the days of old DOS and Window 3.1 where me and another guy built our work PC's with a lot of memory and ran them as RAM drives. Made a *LOT* of difference putting swap and tmp there.
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