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Adaptive Vertical Sync

Post Date: 2012-08-01

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Hexagonal View Drop Down
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  Quote Hexagonal Quote  Post ReplyReply bullet Topic: Adaptive Vertical Sync
    Posted: 01 Aug 2012 at 9:46am
Over the last couple of days I was trying out NVIDIA's new Adaptive vsync technology. This is with the latest (something.42) WHQL driver on my new GTX 690.
My experience with it: Extreme screen tearing in nearly all my games. I'm running on normal again now.
After a quick Google-search I found that a rather large amount of people are reporting the same issue. People posting on EVGA's website have received the answer that this is caused by changes in Framerate in the 0.1 f/s range, the GPU(s) perform when the vsync barrier is hit, due to the dynamic nature of the adaptive vsync.
 
My question is: Have any of you already tried adaptive vsync out? With what results?
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surf71zx View Drop Down
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  Quote surf71zx Quote  Post ReplyReply bullet Posted: 01 Aug 2012 at 4:53pm
Are you using , 301.24 Nvidia latest driver? I will check this out tonight after work. I got 2  680 hydro-copper cards.
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Asangard View Drop Down
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  Quote Asangard Quote  Post ReplyReply bullet Posted: 01 Aug 2012 at 6:56pm
NVIDIA's lastest driver is 301.42 but they also have a beta version which is 304.79
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  Quote xii Quote  Post ReplyReply bullet Posted: 01 Aug 2012 at 7:38pm
Originally posted by Hexagonal

Over the last couple of days I was trying out NVIDIA's new Adaptive vsync technology.


I can only assume due to it's new nature it has kinks to be worked out - however, if you get it figured out - do let me know.  I'll be using that soon as well.
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