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New Beta 256 Drivers for 400 Series

Post Date: 2010-05-25

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Dragoonseal View Drop Down
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  Quote Dragoonseal Quote  Post ReplyReply bullet Topic: New Beta 256 Drivers for 400 Series
    Posted: 25 May 2010 at 5:50pm
http://blogs.nvidia.com/ntersect/2010/05/introducing-the-new-256-driver-release.html

This is the first driver release from the Release 256 family of drivers (versions 256.xx to 259.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop GPUs as well as ION desktop GPUs. Learn more about Release 256 drivers here .

New in Version 257.15

  • Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements here .
  • Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:
    • Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)
    • Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)
    • Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)
    • Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)
    • Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)
    • Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)
    • Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)
    • Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)
    • Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)
    • Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)
    • Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)
    • Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)
    • Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)
    • Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)
    • Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
    • Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)
  • Upgrades PhysX System Software to version 9.10.0222.
  • Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.
  • Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See CUDA Zone for more details.
  • Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.
  • Adds support for a new ‘Quality’ mode for NVIDIA’s Ambient Occlusion control panel feature.
  • Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.
  • Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.
  • 3D Vision customers can download the v257.15 3D Vision drivers here.
  • Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.
  • Users without US English operating systems can select their language and download the International driver here.

Additional Information:

  • Installs HD Audio driver version 1.0.9.1 (for supported GPUs).
  • Supports the new GPU-accelerated features in Adobe CS5.
  • Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more here.
  • Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output here.
  • Supports DirectCompute with Windows 7 and GeForce 8-series and later GPUs.
  • Supports OpenCL 1.0 (Open Computing Language) for all GeForce 8-series and later GPUs.
  • Supports OpenGL 3.2 for GeForce 8-series and later GPUs.
  • Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.
  • Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software.

Lilim
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Alex View Drop Down
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  Quote Alex Quote  Post ReplyReply bullet Posted: 25 May 2010 at 6:21pm
Looks good!
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xXPCGamerZXx View Drop Down
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  Quote xXPCGamerZXx Quote  Post ReplyReply bullet Posted: 25 May 2010 at 6:49pm
wow 96x AA.......impressive
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AustinHiggs View Drop Down
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  Quote AustinHiggs Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 6:35am
Yeah, is 96x AA really necessary? Are they trying to make the games look better than in real life?
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Bullseye View Drop Down
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  Quote Bullseye Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 6:45am
I think they already have
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  Quote AustinHiggs Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 8:03am
Soon they will make GPU's for the eyes to let us see how well the graphics are in games...
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  Quote !ender_ Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 8:50am
lol games def already look better than real life, mainly becuase they are restricted by laws of nature like we are out here
 
i dont think any aa is needed personally, a lot of the numbers these days are more about bragging rights than real use, i feel the same about "bluray quality"
i think its bs unless you have a super rediculous tv / sound system set up
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  Quote Bullseye Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 11:49am
I never say any quality difference in HD and Blu Ray. For me it's just another excuse to make money...
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  Quote AustinHiggs Quote  Post ReplyReply bullet Posted: 12 Jun 2010 at 6:59pm
I don't think that blu-ray is worth it, same with AA. Even AF. A lot of graphics card reviews show the highest AA and AF possible, why not show the bare bones?
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  Quote Bullseye Quote  Post ReplyReply bullet Posted: 13 Jun 2010 at 1:07am
At the end of the day it doesn't really matter what you see its all this 20% better crap the media puts out that drives people to these products...
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