Pendulum Facial AnimationPost Date: 2008-08-07 |
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shaba_levi ![]() Groupie ![]() Joined: 16 May 2008 Online Status: Offline Posts: 85 |
![]() ![]() ![]() Posted: 07 Aug 2008 at 7:17pm |
I thought everyone might get a good WOW factor after watching this, these facial animations are really, REALLY good! Groundbreaking actually.
Edited by shaba_levi - 07 Aug 2008 at 7:22pm |
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DST4ME ![]() DS ELITE ![]() ![]() Joined: 14 Apr 2008 Online Status: Offline Posts: 36758 |
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wow indeed, wow
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Tyler Lowe ![]() Newbie ![]() ![]() Joined: 14 May 2008 Online Status: Offline Posts: 0 |
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First, I want to say "wow" from a technical aspect, but to me, these things look more fake the more "real" they get. I know that may sound wierd, but everytime animations improve, I find myself keyed in increasingly on small flaws.
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valtek ![]() Newbie ![]() ![]() Joined: 04 Jul 2008 Online Status: Offline Posts: 36 |
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No Tyler. Study after study has shown that your reaction is very typical. Many creators (from robotic faces to digital faces) have gone a different route and not bothered to try to get too close to a real human face. The closer someone gets to a realistic human face the more creepy people tend to find it.
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Jeremiah.L ![]() Groupie ![]() ![]() Joined: 29 Aug 2008 Online Status: Offline Posts: 79 |
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The phenomenon is called "Uncanny Valley", if you'd like to look it up and read the study sometime.
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Clinton ![]() Groupie ![]() ![]() Joined: 08 Sep 2007 Online Status: Offline Posts: 298 |
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That's really, really creepy... It reminds me of dolls, and I've always had a phobia of dolls turning and looking at me when I'm trying to sleep.
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bfrank2me ![]() Groupie ![]() Joined: 05 Oct 2007 Online Status: Offline Posts: 193 |
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I'm not sure we needed to know that you sleep with dolls on your bed, but whatever...
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...the first hundred years are the hardest
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Clinton ![]() Groupie ![]() ![]() Joined: 08 Sep 2007 Online Status: Offline Posts: 298 |
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Well they're not on my bed.... That would be really, really bad.
Edited by Clinton - 27 Sep 2008 at 6:00pm |
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Setara ![]() Newbie ![]() Joined: 14 Oct 2008 Online Status: Offline Posts: 22 |
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I have never seen anything like it.
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BillDempsey ![]() Senior Member ![]() ![]() Joined: 31 Jan 2009 Online Status: Offline Posts: 399 |
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Definitely progress, but they still aren't simulating all of the muscles which activate during human facial movement, particularly expressive speech. The lip movement and teeth positioning will never look quite right until they can model all of the facial muscles, down to the tiniest. Also, the faces are too symmetrical to be real. Perfect symmetry in a real human face doesn't exist. We all pick up on that. If they tweaked the underlying skeletal structure to have lumps, slight twists, and slight differences in size from left to right and in top to bottom placement, the entire face would start to look more human.
The next thing they need to work on after they master that is hands. Hands always look wrong. Walk animations, too. People don't walk fully upright, but for some reason animators always do it that way. (Sorry, I programmed PC games for almost a decade early on and I'm now an artist, so I tend to pick graphics and computer imagery apart...) All of that aside, they have really improved the quality over the years. |
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